Retro-futuristic cooperative game inspired by live action role-playing games.

1282. Off the coast of Ostend and Westend, the island of Testerep is home to small fishing and farming communities. The dunes move as they dance. The schorres, marshlands, change their patterns according to the storms and tides. Salt meadow lambs are peacefully reared here, and seaweed and sea buckthorn are harvested. A century later, the island is swallowed up, a victim of the intensive impoldering carried out by the abbey. What if we went back to the 13th century, to stop the monks flattening the dune and turning the horizon into a straight line?

Boosted by three days of sharing and crafting knowledge, let's invent furious characters and experience freestyle medievalism.

Futurology of Cooperation (BE) & guests

Anna and Diederik form a wise and crazy research duo that collects, hacks and transmits techniques to travel through time, testing other ways of living, and creating collectively by inviting artists and non-artists. They lead the Futurology of Cooperation project with accomplices and are starting up a new research project on live action role play. For the The grazing crusade, they will be assisted by Aurel Leforestier and Emmanuelle Nizou.

Anna Czapski is a poet and playwright. After directing cultural projects (alternative institutions, festivals) with a love for utopia and the outdoors, Anna has turned her hand to the gentle misuse of methods (collective intelligence, futurology) to create mischievous situations combining teamwork and group poetry.

Despite a degree in visual arts, Diederik Peeters has mainly lost his way in the stables of performing arts. He has appeared in the works of fellow artists, cleverly disguised as a performer. In his shows and performances, the notion of solid, unchanging reality is stubbornly sabotaged.